And when it comes to multiplayer, they aren't quite going the StarCraft 2 route, where very little was changed for the remaster. The VO is all being re-recorded, and the cutscenes are also being redone. So when you get a chance to look at the map, you'll notice that it looks like the Stratholm map in World of Warcraft.' We thought it was important for this important story beat, for both the overall story as well as for Arthas, as he starts down his fall as a paladin and down the path of becoming a Lich King, that we bring parity to what people are familiar with, where Warcraft is today, World of Warcraft specifically. 'The map layout is entirely different from the way it originally looked in Warcraft 3. 'When you get a chance to take a look at The Culling of Stratholme, you'll see we've pretty heavily modified the map,' QA test lead Nicholas Louie told PC Gamer at BlizzCon today.